![]() Using the Great Slash or Dash Slash Nail Art is effective due to the fact that Hornet rarely stays in one place long enough to get more than one or two standard Nail strikes in. Having the Quick Focus and/or Soul Catcher/ Soul Eater Charms is useful as it allows for more opportunities to heal and/or charge SOUL, respectively. It can also push back Hornet, keeping her from hitting the Knight with her Lunge attack. This is especially effective with the increased Spirit size and damage provided by the Shaman Stone Charm. Vengeful Spirit/ Shade Soul is very potent in this fight, as it can hit from a distance, does sizeable damage, and can also be used to clear away Spikes. Hornet always performs a Leap when recovering from a stagger.ĭashing over her as she Lunges is typically a safe move, and using the Desolate Dive/ Descending Dark Spell prevents the Knight from taking damage while it is being cast. Hornet only uses this attack after reaching 480 HP.ĭescription: Hornet Sentinel leans over and pauses, breathing heavily. There can only be a maximum of 6 spikes set up at once. The spikes deal contact damage and remain until they are destroyed by Nail attacks, Spells, or certain Charms.
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